#pragma once

#include <windows.h>

class ITimeControl  
{
public:
	virtual void Start() = 0;
	virtual void Pause() = 0;
	virtual void Resume() = 0;

	virtual float GetTime() = 0;
	virtual float CheckFrameMS() = 0;

	enum
	{
		TC_PLAY,
		TC_PAUSE,
		TC_STOP
	};
};